Arms of Libertea


Enemies

Bugs

Scavengers:

The weakest of the Terminids, they go for melee damage and usually attack in swarms

Scavenger

Bile Spitter:

Spitter

Pouncers:

Pouncer

Hunters:

While they're similar to Scavengers, Hunters can jump at you from a distance

hunter

Warriors:

While they have frontal armor, Warriors are easy to take down with Machine guns. They're also susceptible to any damage from the sides, where they lack any kind of protection

Warrior

Bile Warriors:

The Bile Warrior is a lightly armored, medium-sized Terminid. It is a variant of the Warrior, whose body appears to overproduce caustic chemicals

bile Warrior

Hive Guards:

The Hive Guard is a medium-size Terminid sporting medium armor on the front of its body. It is a somewhat larger variant of the Warrior, with some believed to an in-between development state before it either metamorphosed into a Brood Commander or a Charger.

hive guard

Shriekers

Shriekers are a moderate-sized flying Terminid with a large wingspan. They typically travel in large numbers and use dive tactics to swipe at Helldivers. These flying menaces appeared shortly after the activation of the Terminid Control System on the Barrier Planets within the Umlaut Sector.

Shriekers

Stalkers

Stalkers might not have much self-defense, but they have the tendency to go invisible.

stalker

Bile Spewers

These bugs will constantly throw acid at you, which can take away your health and slow down your movement.

bile spewer

Nursing Spewers

Nursing Spewers are medium sized Terminids with light armor. Some believe that this variation of the Bile Spewer is either a sub-adult of the Bile Spewer, or a gravid female with abdomens bursting with eggs. They are easily identified via its yellow-orange-brown coloring.

nursing spewer

Brood Commanders

A tougher version of the Warrior, they're nearly impenetrable from the front.

brood commander

Chargers

Chargers only take damage from their exposed rear. They get their name from the fact that they tend to attack you aggressively.

Charger

Bile Titans

Bile Titans are the strongest Terminids and can be an absolute nightmare to kill

Bile Titans

Automaton

Troopers:

The infantry of the Automatons, equipped with different weapons

Raider

Types:

Marauder:

Rocket Raiders:

Commissars:

Similar to the infantry, but distinguished by a red sword in their left hand.

Commissar

Berserkers:

Robots with chainsaws for arms. Maintain your distance

Berserker

Scout Striders:

A moving turret robot with an operator on its back. Aim for its limbs or directly at the operator

Scout strider

Devastators:

An armored version of the Berserker, featuring various weapon variants for its arms.

Devastator

Types:

Rocket Devastators:

Heavy Devastators:

Giant armored mechs equipped with various weapons instead of arms

Hulk

Types:

Hulk Scorchers:

Hulk Bruisers:

Hulk Obliterators:

Gunships

A smaller version of the Dropship that can't carry troops.

Gunship

Tanks

A two-tank version exists; one has a weak spot on its back, while the other has no apparent weaknesses.

tank

Types:

Shredder Tank

Annihilator Tank

Cannon Turrets

cannon

Factory Striders

Called "Walkers" by some Helldivers, the Factory Striders are giant, heavily armed behemoths of steel and socialism. As walking Factories on legs, Factory Striders can be found at Automaton outposts or be dropped into battle, firing their cannons and dual miniguns at Helldivers and fabricating batches of Standard Devastators.

factory strider